On the tape, Paul proposed that we try to create scripts for all the standard menu commands. I agree. I don't have time to start any scripts today, but I will at least provide a list of the menu commands as a starting point. If you wish you can give each item its own card:
- Sleep
- Wake
- Transport Load
- Random (do we really want this one?)
- City Aircraft Destination
- Stack Move
- PATROL
- Skip
- Move Later
OTHER SAMPLE SCRIPTS:
Explorer Script (attached to Destroyer Miami 12)
on newday
if z is empty then put 90 into z
repeat until I am near land
move 1 bearing z°
if I am near enemy then say "Enemy Sighted"
end repeat
turn left
put latitude into x
repeat until latitude>x
follow shoreline
if I am near city then beep
if I am near enemy transport then attack enemy transport
end repeat
put bearing of nearest unknown into z
end newday
Script of City London
on newday
if stillbuilding is true then exit
if currentproduction is "Fighter" then
send latest fighter to Paris
set currentproduction to "Army"
else
send latest army to nearest shoreline
set currentproduction to "Fighter"
end if
end newday
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